![]() Other modes promise a more "casual" experience: A Ubisoft rep said Frontline will also have a Control mode at launch, although details on that haven't been revealed just yet. The process of extraction is noisy and very visible, and a perfect opportunity for other teams to swoop in while you're waiting for your ride. The "flagship" mode in Frontline, called Expedition, will see 102 players in teams of three working to complete objectives, gather intel, defend it from opposing players, and then escape from the map. In Tom Clancy's Ghost Recon: Frontline we observe the action from a first-person perspective. It is distributed in a free-to-play model. The game was developed in response to fans' suggestions and opinions, and its release was handled by Ubisoft, which takes care of the brand. When the extraction helicopter is called, though. Ghost Recon: Frontline is an FPS designed for multiplayer. To win, a team must find and claim three pieces of intel, which will allow them to then head to a designated drop zone and extract from the map. And unlike most battle royales, Frontline characters-contractors, as they're known-can be swapped on the fly, so you can more readily adapt to whatever situation presents itself. Ghost Recon Frontline’s flagship mode is Expedition, in which 102 players are divided up into teams of three to battle for victory on an island map. ![]() ![]() Different classes will be able to pursue unique skill paths, and will also have access to a range of deployables like auto-turrets, barricades, and smoke screens. Frontline takes Ghost Recon back to its FPS roots-more recent additions to the series, like Wildlands (opens in new tab) and Breakpoint (opens in new tab), are third-person shooters-and promises an "advanced class system" that enables players to customize and upgrade characters.
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